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Adjectives

Name
Description
AgileGain +10 agility
AngryDoes not like to be disturbed. If so they will attack.
AnxiousGain +5 agility but -2 mind
BigWhile big you are about twice the size you are originally. You have +5 attack on creatures smaller than you, but -5 attack on creatures bigger than you
BrainyGain +10 mind
CautiousLose 2d6 when interacting with NPCs
EgotisticalLose -5 mind
ElderlyLose -5 strength and -5 agility but gain +10 mind
EpicGain +10 in all stats
FastGain a +4 to speed.
FeebleLose -5 strength and -5 agility minimum 1 each.
Friendly Generally will not attack unless attacked first. If an enemy is friendly you can choose to not fight them but you gain no loot
GreedyYour mind is consumed until you get the object of your greed.
HungryLose -5 on all stats and cannot roll a 1d6 on checks until you eat or stop being hungry.
IgnorantGenerally doesn’t know what’s going on around it.
LegendaryGain +20 on all stats
MachoGain +10 strength
NormalNothing seems different that you can tell.
OptimisticGain a +1d6 when interacting with NPCs
PessimisticLose one action per turn minimum of 0 actions.
SensitiveLose 1d6 when interacting with NPCs but gain 1d6 when attacking an enemy
SeriousGain +5 mind
ShyLose 1d6 when interacting with NPCs
SlimyGains +6 to being grappled or put into a bag or shackled.
SlowSlow creatures have a -3 to their speed with a minimum of 0.
SmallTarget shrinks to about half their original size. While small you gain +5 attack on creatures bigger than you, but -5 attack for creatures smaller than you.
StrongGain +5 strength
WeakLose -5 to strength with a minimum of 5.
YoungGain +5 strength and +5 agility but -10 mind minimum 1