Agile | Gain +10 agility |
Angry | Does not like to be disturbed. If so they will attack. |
Anxious | Gain +5 agility but -2 mind |
Big | While big you are about twice the size you are originally. You have +5 attack on creatures smaller than you, but -5 attack on creatures bigger than you |
Brainy | Gain +10 mind |
Cautious | Lose 2d6 when interacting with NPCs |
Egotistical | Lose -5 mind |
Elderly | Lose -5 strength and -5 agility but gain +10 mind |
Epic | Gain +10 in all stats |
Fast | Gain a +4 to speed. |
Feeble | Lose -5 strength and -5 agility minimum 1 each. |
Friendly | Generally will not attack unless attacked first. If an enemy is friendly you can choose to not fight them but you gain no loot |
Greedy | Your mind is consumed until you get the object of your greed. |
Hungry | Lose -5 on all stats and cannot roll a 1d6 on checks until you eat or stop being hungry. |
Ignorant | Generally doesn’t know what’s going on around it. |
Legendary | Gain +20 on all stats |
Macho | Gain +10 strength |
Normal | Nothing seems different that you can tell. |
Optimistic | Gain a +1d6 when interacting with NPCs |
Pessimistic | Lose one action per turn minimum of 0 actions. |
Sensitive | Lose 1d6 when interacting with NPCs but gain 1d6 when attacking an enemy |
Serious | Gain +5 mind |
Shy | Lose 1d6 when interacting with NPCs |
Slimy | Gains +6 to being grappled or put into a bag or shackled. |
Slow | Slow creatures have a -3 to their speed with a minimum of 0. |
Small | Target shrinks to about half their original size. While small you gain +5 attack on creatures bigger than you, but -5 attack for creatures smaller than you. |
Strong | Gain +5 strength |
Weak | Lose -5 to strength with a minimum of 5. |
Young | Gain +5 strength and +5 agility but -10 mind minimum 1 |