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Rules

Echocondria is a tabletop RPG that emphasizes roleplaying and character development. Each class offers abilities that can be utilized both in and out of combat, facilitating the achievement of the party's objectives.

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Echocondria

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Story Teller

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Character creation

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Action Types

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Game flow

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Side Quests

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Actions

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Leveling

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Class Tickets

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DNA Disks

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Foraging

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Monster Hunting

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Combat

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Using Abilities & DNA Points

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Rarity

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Performing Other Actions

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NPCs

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Organizations

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Jobs

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Building

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Dying

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Creating new Races

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Conditions

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Equipment

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Closest & Furthest

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Movement

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Adjectives

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Gaining New Abilities

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Hints

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Downtime

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Shopping

Note

Echocondria can be played in conjunction with other board games. For example, you can add a chess match as puzzle, or use the game SuperFight, Pokemon or Munchkin to help generate monsters, etc. Any game added on will be considered house rules as I do not currently have rules for any specific games. Have fun.