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Conditions

Conditions

NameDescription
AcrophobiaIf you are above a height of 2 spaces your speed is halved
BleedingYou take 10 damage each turn. This damage bypasses defense.
BlessedAdd a d6 to all rolls.
BlindYou are able to hear 5 additional spaces away (normally 10 spaces) but are unable to see. -1d6 Damage
BurningYou take 10 damage each turn. This damage bypasses defense. This can be put out by 1 round of rolling around.
CursedSubtract a d6 from all rolls.
DepressedYou feel down and don't feel like doing much of anything. You can’t perform actions on your turn and you can only move at half speed.
FearfulYou are frozen in place and cannot move.
FrozenYou cannot act for 3 rounds unless you pass a Strength check vs 75 or vs the Mind of whoever cast a spell that caused you to become frozen.
IrritableYou are Irritated with everyone. You lose a -5 to interacting with others.
NauseousYou are unable to consume food or drink.
RegenerationYou gain 10 HP every turn.
RustyMetal object takes 10 damage every turn. Can be cleaned off with polish.