Races

Showing all 13 results.
Bastian

Stats

HP 50
DNA 2
Strength 1
Agility 10
Mind 1
Charisma 3

Characteristics

Culture The Bastians are one of the oldest known races in Echocondria, only second to the Humans. They are a deeply religious people. They live in a set of 4 great pyramids that have been remodeled into vast cities. Bastians are a very accepting race even often extending an olive branch to Technokins.
Physiology The Bastian are a swift and agile catlike race of people. Their features vary as much of that of house cats. Their abilities make them very versatile in job selection although many prefer to be Preceptors or Animal Trainers. Given that some can talk to house cats and their religious backgrounds that should be no surprise. Bastians can have anywhere from one to 9 tails, though 9 tailed Bastians are rare and often looked upon as a divine chosen.
Height 4’ - 6’
Lifespan 85
Boktonian

Stats

HP 60
DNA 2
Strength 2
Agility 4
Mind 2
Charisma 6

Characteristics

Culture As a people the Boktonians are very honor bound. If one promises you something it will likely happen. This has earned them ranks high in the Honor Corp.
Physiology Boktonians are a chicken humanoid hybrid species, covered in feathers but mostly having human like features. Many have great wings that can shield them from damage while others have smaller wings, but possess the ability to talk to animal chickens. This makes them great as guards and animal trainers. Many Boktonians have a job in the Rainbow Guard and Honor Corps.
Height 5’ - 8’
Lifespan 150
Esparan

Stats

HP 10
DNA 3
Mind 7
Charisma 2

Characteristics

Culture Esparans share many cultural habits with humans, having lived beside them for generations, but their society is shaped by the magic in their blood. They value elegance, intellect, lineage, and self-expression, often blending refined industrial-era customs with arcane traditions that celebrate the glowing power beneath their skin.
Physiology Esparans have magical blood, in fact their blood is so magical you can see it through their skin. Head to toe they are covered in almost magical tattoo like blood vein art. The complexity of their DNA structure suggests that they have a greater genetic diversity than other races, which may give them unique abilities or strengths. It could also mean that they have a greater susceptibility to certain diseases or conditions, making them weaker in the process.
Height 4’ - 7’
Lifespan 95
Ethalin

Stats

HP 100
DNA 1
Strength 10
Agility 2
Mind 4
Charisma 4

Characteristics

Culture Ethalins are a very curious race of people. This often takes forms as Robo Tech’s, Surgeons and Preceptors. They’re unique mix of strength and mind make them a formidable foe or great ally. Their ability to talk to sea life makes them great Anglers also.
Physiology The Ethalins are humanoid creature covered in scales. They have long slender fingers with slight claws at the tips, not enough to do any real harm to anyone. They also have anywhere from 1 to 8 tentacle tails that are also covered in scales on one side and suckers on the other. Some are even known to have the ability to talk octopus and squids.
Height 3’ - 8’
Lifespan 285
Fairy

Stats

HP 30
DNA 2
Agility 7
Mind 6
Charisma 4

Characteristics

Culture Despite their magical prowess, fairies are also known for their intelligence and resourcefulness. They are able to think on their feet and come up with creative solutions to problems, making them valuable members of any team. They are also fiercely independent and can be stubborn at times, but their loyalty to their friends and allies is unwavering.
Physiology The fairy race is a small and agile species known for their exceptional speed and magical abilities. Their small size and lightweight bodies allow them to fly with great ease, and their wings are delicate and beautiful, coming in a wide variety of colors and patterns. Fairies also come in many forms, much like that of other flying creatures, butterflies, crows, moths, flies, bats, etc… In turn some have the ability to turn into said animal as an ability.
Height 3” - 3’
Lifespan 65
Faykin

Stats

HP 90
DNA 1
Strength 1
Agility 3
Mind 5
Charisma 12

Characteristics

Culture Faykin are a deeply proud and righteous people. While they are often more honest than others assume, their uncanny charm and talent for reading emotions can make outsiders wary of them. Some Faykin seem almost too perceptive, as if they always know exactly what someone wants to hear. Their ability to project their voices into the minds of others only adds to their mystique, leading some to wrongly believe they are mind readers.
Physiology Faykin are natural shapeshifters renowned for their otherworldly beauty and magnetic presence. Though some can alter their appearance, each Faykin possesses a true form that resembles a humanoid figure woven from cosmic energy and living magic. Many also have the ability to project their thoughts into the minds of those they can see. This is not true telepathy, they cannot hear another person's thoughts, but rather a mental projection of their own voice, as if speaking directly into someone's mind.
Height 3’-15’
Lifespan 3000
Florafolk

Stats

HP 100
DNA 1
Strength 2
Agility 2
Mind 8
Charisma 8

Characteristics

Culture Many Florafolk live in the Great Tree of Echocondria or in the forest to the north.
Physiology The Florafolk are a sentient humanoid plant race. They range in a wide variety of plant types, everything from trees, to flowers, to vines to fungi.
Height 1’-12’
Lifespan 10000
Goblin

Stats

HP 50
DNA 2
Agility 3
Mind 2
Charisma 10

Characteristics

Culture Goblins are a highly evolved and intelligent race known for their love of culture, music, poetry, and storytelling. They have a long history of creative expression, and many of the world's greatest artists, musicians, and writers have been goblins. They are also known for their exceptional craftsmanship, and goblin-made objects are highly sought after for their beauty and quality. Despite their small size, goblins are known for their bravery and resourcefulness. They have a strong sense of community and work together to overcome challenges and obstacles. Goblins are not inherently mischievous or unpredictable, although like any race, there may be individuals who exhibit those traits.
Physiology Physically, goblins are typically small in stature, with long pointed ears and sharp features. Their skin can vary in color from green to yellow to brown, and their eyes are usually large and bright. However, there are some variations in physical appearance among different goblin populations.
Height 4’ - 9’
Lifespan 120
Human

Stats

HP 40
DNA 2
Strength 4
Agility 4
Mind 4
Charisma 4

Characteristics

Culture One of the largest populations and main focus on historical artifacts and finding out where they came from.
Physiology Humans are the oldest and most populous race in Echocondria. Working in hand with the Esparans, humans helped shape the modern world as it is today. They can be seen working in every sector of industry and government.
Height 4’ - 8’
Lifespan 110
Ogre

Stats

HP 130
Strength 20
Agility 3
Mind 1
Charisma 3

Characteristics

Culture Ogres have a strong culinary tradition and are known for their love of hearty, filling meals. Their headquarters, a 1950s style diner, is a hub of activity and serves as a central gathering place for ogres from all over. They often give themselves names based on German food, which reflects their love of cuisine and their strong cultural identity. Despite their reputation as fearsome fighters, ogres are generally a friendly and jovial people who enjoy socializing and having a good time.
Physiology Ogres are a race of people who are typically larger and bulkier than humans, with thick, muscular bodies that are well suited to physical labor and combat. They have a unique digestive system that allows them to eat almost anything, from rocks and metal to plants and animals. This ability to consume a wide variety of substances also enables them to regenerate quickly from injuries and wounds, making them formidable opponents in battle.
Height 5’ - 10’
Lifespan 300
Raposan

Stats

HP 50
DNA 2
Strength 3
Agility 4
Mind 2
Charisma 6

Characteristics

Culture They are intelligent and quick witted, with a love for learning and discovery. They are a curious and adventurous people, constantly seeking out new experiences and knowledge. They have a deep respect for nature, and many Raposans are skilled in the art of herbalism and healing making great botanists. Raposan society is highly communal, with a strong emphasis on family and community bonds. They live in close groups, with each member contributing to the greater whole. Their villages are often hidden deep in the forest. They have a deep reverence for their ancestors, and often incorporate their memories and teachings into their magical practices and storytelling. Overall, the Raposan are a peaceful and complex people, with a rich history and culture that is deeply intertwined with the natural world.
Physiology The Raposan are a foxlike humanoid race. They are easily recognized by their tall ears that stand upright atop their heads. Their bodies are covered in soft fur that ranges in color. They’re known for their versatile nature, much like Humans. They can effortlessly dart through the forest with lightning fast reflexes, and are equally at home scaling cliffs or running across open fields. Their sharp teeth and claws make them excellent hunters, and they have a natural affinity for magic that is deeply ingrained in their culture.
Height 3’ - 7’
Lifespan 100
Technokin

Stats

HP 30
DNA 2
Strength 2
Agility 5
Mind 8
Charisma 2

Characteristics

Culture Typically a like minded hive mind culture. As a player character you are a renegade Technokin cut off from the hive. You may even resent hostility towards the other hive connected Technokin. These entities exhibit a profound hostility towards most other organic life forms.
Physiology Envision a race composed of robotic, insectoid-like creatures. One of the defining characteristics of these robotic creatures is their collective intelligence and efficiency; the more of them there are in one place, the better they function. Their speed, strength, and cognitive abilities increase exponentially with their numbers. Therefore, when they engage in an attack, it's rarely ever a solitary affair. Instead, they swarm their targets, moving with a frightening synchronicity that speaks to their shared consciousness and superior tactical abilities.
Height 3” - 6’
Lifespan 999
Virelian

Stats

HP 30
DNA 1
Strength 4
Agility 12
Mind 4
Charisma 7

Characteristics

Culture Generally a noble and trustworthy race and have an generally likely to give people the benefit of the doubt. Very seldom does a Virelian ever commit a crime unless it’s seen as unavoidable. Virelians are typically perceived as cute by most. They have an overall positive view on others. They get along with Boktonians quite well.
Physiology Frog like humanoid creatures ranging in colors and abilities.
Height 3’ - 7’
Lifespan 70